![beholder 5e beholder 5e](https://www.adventurersloot.com.au/wp-content/uploads/2018/10/dungeons-dragons-monster-manual-creation.jpg)
![beholder 5e beholder 5e](http://img3.wikia.nocookie.net/__cb20141109194926/forgottenrealms/images/2/2c/Monster_Manual_5e_-_Beholder_-_p28.jpg)
The zombie uses a random magical eye ray, choosing a target that it can see within 60 feet of it. Melee Weapon Attack: to hit, reach 5 ft., one target. If the target is a Huge or larger non magical object or creation of magical force, this ray disintegrates a 10-foot cube of it.īite. If the target is a Large or smaller non magical object or creation of magical force, it is disintegrated without a saving throw. If this damage reduces the creature to 0 hit points, its body becomes a pile of fine gray dust. If the target is a creature, it must succeed on a DC 14 Dexterity savin g throw or take 45 ( 10d8) force damage. The targeted creature must make a DC 14 Constitution saving throw, taking 36 ( 8d8) necrotic damage on a failed save, or half as much damage on a successful one. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. The targeted creature must succeed on a DC 14 Wisdom saving throw or be frightened for 1 minute.
![beholder 5e beholder 5e](https://i.pinimg.com/736x/bb/ec/db/bbecdbd197d59324d2709708eafe43bd.jpg)
The targeted creature must succeed on a DC 14 Constitution saving throw or be paralyzed for 1 minute. Melee Weapon Attack: +3 to hit, reach 5 ft., one target.